Ps3 what is xmb
Some games, however, will support custom soundtracks. You'll turn down the in-game sound volume, open the XMB, and play whatever track you like. Sony said that it will not require developers to add support for custom soundtracks, and did not announce any game that would definitely feature them.
Sony representatives demonstrated the feature running with a specially-programmed version of PixelJunk Monsters. But the biggest new feature is clearly the Trophies.
For the most part, it's a carbon copy of Xbox 's Achievement system. The difference is that instead of the goals being worth certain numeric point values, they're broken up into Gold, Silver, and Bronze designations, the Golds being the most difficult to earn.
As you gain Trophies, they translate into experience points that raise an RPG-style "Level" that goes on your new gamer profile, illustrated above. As you can see, the sample player shown above has earned a total of 45 trophies, giving him a level of 5. Number of trophies don't linearly scale to your level, of course, since gold and silver trophies are worth more.
Each day has 2 different images for "day" and "night". The color filter and brignhness values in this tables are not the exact values, is unknown how this filters are applyed, where are stored, and how works, see Talk:XMB for speculations.
And has numerous modules and descriptor files. All the. See: Plugin Interfaces page. Those modules are responsible for processing the XMB descriptor files. Introduced in firmware 2. Is a reduced version of the XrossMediaBar where most of the icons are "dummies" that triggers a message like: "to use this function you need to quit the game and return to Main XMB, want to quit?
The only items that are really enabled are the ones usefull to use inside games, like savegames view, trophies view, gamedata view, friends, chat, etc There are also some icons, options, or settings that only can appear in this mode never displayed "XMB Main" mode Available in "Main XMB" and inside games by a short press under 2. Allows to asign controllers to players, view battery levels of controllers, quit game, etc The new animation when PS3 boots from 2. XMB can be configured to display the texts in several languages, and every language uses a language code internally to identify it, this same language codes are used in contents that contains several languages availabes like games, trophy installers, themes, etc The fonts are loaded by the rcoxml files rcoxml files contains font definitions like color, sizes, type, etc See: XMB Fonts page.
They're divided into 4 resolution modes, most specifically by these heights: , , , and , and 2 types: factor, and grid. For more info about this files see: XMB Layouts page. From PS3 Developer wiki. Jump to: navigation , search. Read manuals.
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