Pocket legends what is dps
They are some of the most reliable and important damage dealers a team could have because their kit allows them to perform powerful burst skills and reliable damage. The absolute best thing you could do as a Mage is to push your lane, buy the items you need, and then quickly roam to one of the side lanes I am saying sidelane because most often you'll play a Mage in mid lane.
This article is part of our Mobile Legends guide series, you can find the rest of our role guides over on our Mobile Legends Hub! If they're in your range and your skills are up, you might be able to get a solo kill.
Otherwise, keep farming, getting XP and Gold, and scale. You never want to go to the front! If an opponent will see you walking up to them and they have the numbers advantage, you might end up dead in a matter of seconds. So, wait for your team and for your tank or fighter to go up ahead. I would still imagine the debate between Void and Sentinel raging on and on. This question was presented by Ravenous. This means that I should have no misses or dodges, right?
These results are very confusing. My initial hypothesis of Dodge calcuation was incorrect because I failed to hit enemies almost as frequently as before. Perhaps Focus causes you to MISS enemies less as opposed to increasing your overall chance to hit them.
Even when Sentinel was used without Focus, it produced a result that was equal or no better than the Void set. However, the rate of MISSing enemies between sets is variable.
This question was frequently in the back of my mind when I first started playing PL. The devs decided to put the value of DPS there for a reason. Often times during gameplay I have been presented with the choice of choosing one of the following weapons — choosing between higher damage, or higher DPS but never both.
For our sake of example, we will apply values to them: 1. Weapon with low damage range , high DPS 70 2. Weapon with high damage range , low DPS This finding is more muddled when it comes to attacking normal enemies with much less health. Attacking an enemy with health takes roughly 2. Case in point, weapons with higher damage ranges when used with damage multipliers will help eliminate normal enemies faster than weapons with higher DPS. The dps only counts if the hit causes damage. For mobs with armor greater than what dmg you rolled, you get the big goose egg, so its like a miss.
Vs armor of I guessed at the speeds to approximate your example of dps slow v dps fast :. To recap their point, when an enemy has a large amount of armor, both damage and DPS will be reduced, but DPS will be affected much more.
Thus, DPS can be misleading at times. Not every weapon has a hidden proc, and some pinks may have hidden procs as well, but such weapons can be useful because they allow you to debuff enemies without using skills at all — each proc is activated at a random set percentage while you are attacking normally. This is Thorn Wall at level 6, which carries a range of 10m. As reference points, I am in-between the chest and a bush, and Thorn Wall was able to hit the chest at this furthest distance:.
This is a xbow used that carries with it a range of 12m. Note that the xbow was able to hit the chest right where the bush is, a little farther than Thorn Wall:.
Keep into account that depth perception is a factor here, and as you go further away from the center my character , range is longer than it appears:. When you attack an enemy, the game follows a specific algorithm that determines the outcome of the attack: 1.
You will MISS the attack 2. You will damage the enemy 4. You will critically damage the enemy. Thread: DPS or Damage more important? Thread Tools Show Printable Version. DPS or Damage more important? Sorry if this belongs in wrong thread. Please see image attached to see what i mean. Which is more important? What's the difference between the two? Attached Images. Id go with dps. Posted from Android app.
Damage is how much damage your skills do Dps damage per second is how much damage your weapon can do in1 second Something like that I'd say damage over dps. Originally Posted by Urqui.
I'd say DPS, because ''damage per second'' means a lot for me xD. Go for the trollbane. Dmg is better IMO. It's why I love meh bow. Less dps but more skill damage!! Posted from iOS app. It really depends on which class u are if u are a warrior it would be dmg because u need more skill dmg for a warrior.
0コメント